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Investigation into Quality of Labor Practices and Working Conditions

Investigate the findings detailed in the report compiled by Work Advance, University of Sheffield, and Creative PEC: The Good Work Review, which offers an analysis of the quality of employment in the expansive creative sector.

Assessment of Commendable Achievements
Assessment of Commendable Achievements

Investigation into Quality of Labor Practices and Working Conditions

The UK's creative sector, a significant contributor to the global economy, exceeded 500 billion USD in international trade for creative goods and services in 2015, marking a 150% increase since 2000. This growth, however, comes with challenges, as highlighted in the "Job Quality in the Creative Industries: The final report from the Creative PEC's Good Work Review."

The report, commissioned and supported by the Arts and Humanities Research Council in the UK, was led by Heather Carey and Lesley Giles of Work Advance, and Professor Dave O'Brien of The University of Manchester. Over 120 organizations from across the UK contributed to the Review.

The key findings reveal that the creative sector faces significant challenges related to skills gaps, particularly at mid-career and senior levels, rather than entry-level positions. The report calls for more flexible, lifelong learning models and training approaches that combine practical experience with theoretical knowledge, developed through stronger partnerships between education providers and industry.

The report also emphasizes the need to make training accessible to the large numbers of freelancers and small-to-medium enterprises (SMEs) prevalent in the sector. Key recommendations include addressing acute skills gaps, developing modular, practical-theoretical hybrid training programs, enhancing collaboration between education providers and sector employers, and improving accessibility of training for freelancers and SMEs.

These insights aim to support building a more skilled, adaptable, and resilient creative workforce equipped for future demands. The report does not provide information about the impact of Brexit on job satisfaction, pay, long hours, workplace culture, or unequal access in the Creative Industries.

It's worth noting that the report does not provide information about related research reports, such as "The impact of overseas mergers and acquisitions on UK video games industry." Additionally, the report does not disclose the funding sources for the Good Work Review.

The BFI's Research, focusing on the economic consequences and potential market failures related to the UK's departure from the EU, is a separate study. The Good Work Review, being the first examination of job quality across the entire creative industries, reflects an evidence-based approach to improving job quality by focusing on skills development and training structures tailored to the unique composition of the creative industries workforce. The detailed full report is available via Creative PEC and Work Advance.

[1] Creative PEC and Work Advance, "Job Quality in the Creative Industries: The final report from the Creative PEC's Good Work Review," commissioned and supported by the Arts and Humanities Research Council in the UK. [5] For more information, visit Creative PEC and Work Advance.

  1. The creative sector, a significant contributor to the global economy, faces challenges related to skills gaps, particularly at mid-career and senior levels.
  2. The Good Work Review, led by Heather Carey and Lesley Giles, emphasizes the need for flexible, lifelong learning models and training approaches.
  3. Key recommendations include addressing skills gaps, developing hybrid training programs, and enhancing collaboration between education providers and sector employers.
  4. The report underlines the importance of making training more accessible to freelancers and small-to-medium enterprises (SMEs).
  5. The aim is to build a more skilled, adaptable, and resilient creative workforce for future demands.
  6. The Good Work Review does not provide information about the impact of Brexit on job satisfaction, pay, long hours, workplace culture, or unequal access in the Creative Industries.
  7. Related research, such as "The impact of overseas mergers and acquisitions on UK video games industry," is not addressed in the Good Work Review.
  8. The BFI's Research, focusing on the economic consequences and potential market failures related to the UK's departure from the EU, is a separate study.
  9. The Good Work Review reflects an evidence-based approach to improving job quality through skills development and training structures tailored to the creative industries workforce.

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